Gaming Addiction – Underdefined, Overestimated?

Janzik Robin, Wehden Lars-Ole, Reer Felix, Quandt Thorsten

Research article (book contribution)

Abstract

This chapter provides an overview of the state of research on the problematic use of digital games to shed light on the highly debated question of whether gaming addiction exists. It traces the development of research from initial media reports on the negative side effects of gaming, to the early research done on its prevalence, and ultimately to the classification of the phenomenon in the manuals of the World Health Organization (ICD-11) and the American Psychiatric Association (DSM-5). Definitions, measurement instruments, results, and the quality of studies are critically evaluated. A particular focus lies on discussing issues within early works, how these challenges were overcome, and which problems still exist today. Finally, this paper outlines suggestions to improve future research and reliably assess the problematic use of digital games across nations and cultures.

Details zur Publikation

Publisher: Groen Maike, Kiel Nina, Tillmann Angela, Weßel André
Book title: Games and Ethics: Theoretical and Empirical Approaches to Ethical Questions in Digital Game Cultures
Release year: 2020
Publishing company: Springer VS
ISBN: 978-3-658-28174-8
Language in which the publication is writtenEnglish
Event: Wiesbaden